Joystick
Joystick..::.AxisChangeArgs Class
NamespacesDXJoystickJoystickJoystick..::.AxisChangeArgs
Arguments for the axis change event.
Declaration Syntax
C#Visual BasicVisual C++
public class AxisChangeArgs : EventArgs
Public Class AxisChangeArgs _
	Inherits EventArgs
public ref class AxisChangeArgs : public EventArgs
Members
All MembersConstructorsMethodsProperties



IconMemberDescription
Joystick..::.AxisChangeArgs(Joystick..::.Axes)
Constructor.

axis
Get the axis involved in the change.

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
EventArgs
 Joystick..::.AxisChangeArgs

Assembly: Joystick (Module: Joystick) Version: 1.0.3.0