Get the standard values for the axes allowed by the current joystick.
| C# | Visual Basic | Visual C++ |
public override TypeConverter..::.StandardValuesCollection GetStandardValues( ITypeDescriptorContext context )
Public Overrides Function GetStandardValues ( _ context As ITypeDescriptorContext _ ) As TypeConverter..::.StandardValuesCollection
public: virtual TypeConverter..::.StandardValuesCollection^ GetStandardValues( ITypeDescriptorContext^ context ) override
- context (ITypeDescriptorContext)
[Missing <param> documentation for "context"]
Allowed axis values.