A Joystick Configuration manages a list of JoystickControllers
connecting joystick features to IValueControl items to be controlled.
| C# | Visual Basic | Visual C++ |
public class JoystickConfig
Public Class JoystickConfig
public ref class JoystickConfig
| All Members | Constructors | Methods | Properties | ||
| Icon | Member | Description |
|---|---|---|
| JoystickConfig()()() | ||
| ChangeControllerType(Int32, JoystickControllerTypes) |
Change a controller's type.
| |
| Controllers |
Get the list of controllers.
| |
| Equals(Object) | (Inherited from Object.) | |
| Finalize()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode()()() | Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) | |
| GetType()()() | Gets the Type of the current instance. (Inherited from Object.) | |
| Item[([(String])]) |
Return a connection by IValueControl Name.
| |
| Load(XmlNode) |
Load the configuration from an XmlNode.
| |
| LoadFromString(String) |
Load the configuration from a string in Xml format.
| |
| MemberwiseClone()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| Poll()()() |
Poll all joysticks referenced.
| |
| Rate |
Set all the controllers default rate settings for IValueControl movement.
The JoystickAxisController determines the rate by axis deflection.
But other controllers use this default rate.
| |
| Save(XmlNode) |
Save the configuration to an XmlNode.
| |
| SaveToString()()() |
Save the configuration to a string in Xml format.
| |
| ToString()()() | (Inherited from Object.) |
| Object | |
| JoystickConfig | |