Return true if the joystick has a Z rotation axis.
| C# | Visual Basic | Visual C++ |
public bool HasAxis( Joystick..::.Axes axis )
Public Function HasAxis ( _ axis As Joystick..::.Axes _ ) As Boolean
public: bool HasAxis( Joystick..::.Axes axis )
- axis (Joystick..::.Axes)
[Missing <param> documentation for "axis"]
[Missing <returns> documentation for M:DXJoystick.Joystick.HasAxis(DXJoystick.Joystick.Axes)]