A class for recording an arm posture.
This class exists only to provide named access to the postures
joint positions for the specific case of the arm so that
more useful names will appear in the property grid for the sample UI.
| C# | Visual Basic | Visual C++ |
public class ArmPosture
Public Class ArmPosture
public ref class ArmPosture
| All Members | Constructors | Methods | Properties | ||
| Icon | Member | Description |
|---|---|---|
| ArmPosture()()() |
A constructor that creates a new posture.
| |
| ArmPosture(Posture) |
A constructor using an existing posture, e.g. when loading.
| |
| Base |
Get or set the position of the Base joint.
| |
| Elbow |
Get or set the position of the Elbow joint.
| |
| Equals(Object) | (Inherited from Object.) | |
| Finalize()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode()()() | Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from Object.) | |
| GetType()()() | Gets the Type of the current instance. (Inherited from Object.) | |
| Gripper |
Get or set the position of the Gripper joint.
| |
| MemberwiseClone()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| Name |
Get or set the posture name.
| |
| Posture |
The actual posture referred to.
| |
| Shoulder |
Get or set the position of the Shoulder joint.
| |
| Speed |
The speed for movement of the fastest joint.
| |
| ToString()()() |
Return the string representation of the object.
(Overrides Object.ToString()()().) | |
| Wrist |
Get or set the position of the Wrist joint.
|
| Object | |
| ArmPosture | |