Dynamixel
Posture Class
NamespacesDynamixelPosture
A class for recording a JointSet posture; a collection of positions for all the joints.
Declaration Syntax
C#Visual BasicVisual C++
public class Posture
Public Class Posture
public ref class Posture
Members
All MembersConstructorsMethodsPropertiesFields



IconMemberDescription
Posture()()()
Constructor.

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
JointPosition
A GoalPosition for every Joint in the Posture.

MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Move(JointSet)
Move the JointSet to the recorded posture.

Name
A user-supplied name for the posture.

Record(JointSet)
Record the current posture of the JointSet.

Speed
The speed for movement of the fastest joint.

ToString()()()
Return the string representation of the object.
(Overrides Object.ToString()()().)
Inheritance Hierarchy
Object
Posture

Assembly: Dynamixel (Module: Dynamixel) Version: 1.0.4.0